It was proof positive that game studios (especially those founded by industry pioneers) didn't need big publishers or investors to make their dreams come true. 9 was a darling of Kickstarter back in 2013, when it raised over $3.8 million from fans eager to relive Mega Man's glory days. The launch closes one of the bigger chapters in crowdfunding history. The initial release is limited to console and computer players (albeit on virtually every platform), but versions for both the Nintendo 3DS and PlayStation Vita are due "at a later point." Just be sure to think carefully about your choice of media format: while downloads are more convenient, a retail copy includes the Ray add-on. ![]() Keiji Inafune's spiritual sequel to Mega Man will arrive in Asia and North America on June 21st, and the rest of the world on June 24th. No, your eyes aren't deceiving you - after more than a few delays, Comcept has announced that Mighty No.
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